Black Ops 1 Zombie Maps Nacht Der Untoten
- For a similarly named zombies map, see Kino der Toten.
- For the Cyborg Rising variant in Call of Duty: Online, see Outpost (Cyborg Rising).
- "Where it all began: an abandoned airfield suspended in space and plagued by infinite hordes of the undead."
- — Map biography
Nacht der Untoten (German for Night of the Undead), also known as Night in the Rezurrection poster, is the first Zombies map featured in Call of Duty: World at War and the Nazi Zombies game mode. It was later remastered and released as a part of the Hardened and Prestige Editions of Call of Duty: Black Ops, as well as being available in the Rezurrection map pack. Another remastered version of the map was released in the Zombies Chronicles map pack for Call of Duty: Black Ops III. Nacht was set to feature in the launch of Call of Duty: Mobile, as during the the pre-alpha the map was featured but was cut from final release. It subsequently returned during the test server launch of the "Season 3 - Disavowed" updates on the iOS, Android and Gaerna Platform, where it remained until the removal of the mode.
Alongside being its own map, the structure of the building that the map is played in also has appearances in other Zombies maps. The structure of the building in Nacht der Untoten appears in the Call of Duty: Black Ops II map Green Run in the cornfields. A displaced Nacht der Untoten floating in space appears as a playable area in the Black Ops III map Revelations along with other maps previously featured in the Treyarch Zombies saga.
Nacht der Untoten is reintroduced in Call of Duty: Black Ops Cold War as part of the map Die Maschine. The lower level is also playable in a minigame in Forsaken.
Contents
- 1 Overview
- 2 Features
- 2.1 Weapons
- 2.2 Utilities
- 2.3 Power-Ups
- 3 Rooms
- 3.1 Starting Room
- 3.2 Help Room
- 3.3 Upstairs Room
- 4 Weapons
- 4.1 Mystery Box Weapons
- 5 Perk-a-Cola Machines
- 6 Easter Eggs
- 6.1 Music Radio
- 6.2 Undone
- 6.3 Doctor Monty Radio
- 6.3.1 Transcript:
- 6.4 Samantha Dolls - Samantha's Lullaby
- 7 Call of Duty: Black Ops
- 8 Call of Duty: Black Ops II
- 8.1 Parts
- 9 Call of Duty: Black Ops III
- 10 Call of Duty: Mobile
- 11 Gallery
- 11.1 Call of Duty: World at War
- 11.2 Call of Duty: Zombies
- 11.3 Call of Duty: Black Ops
- 11.4 Call of Duty: Black Ops II
- 11.5 Call of Duty: Black Ops III
- 11.6 Call of Duty: Mobile
- 11.7 Call of Duty: Zombies (comic)
- 11.8 Call of Duty: Black Ops Cold War
- 12 Videos
- 12.1 Call of Duty: World at War
- 12.2 Call of Duty: Black Ops
- 12.3 Call of Duty: Black Ops II
- 13 Trivia
- 13.1 General
- 13.2 Call of Duty: World at War
- 13.3 Call of Duty: Black Ops
- 13.4 Call of Duty: Zombies
- 13.5 Call of Duty: Black Ops II
- 13.6 Call of Duty: Black Ops III
- 14 References
Overview
Nacht der Untoten is located in an abandoned airfield where up to four players must defend themselves against an infinite number of waves of the undead for as long as possible.
In World at War, the players are unknown soldiers, while in Black Ops and Black Ops III they are the Ultimis crew, who were first seen in the World at War version of Shi No Numa.
Features
Due to Nacht der Untoten being the first zombies map, it is relatively simple in comparison to most of its successor maps. It had only two utilities, as well as fewer wall weapon locations than later maps. However, these have all been important contributions to later maps. A more exclusive feature are Explosive Barrels, which can be found outside the map, and will explode after being shot.
Weapons
Nacht der Untoten features a large variety of weapons. Like the other World at War maps, wall weapons are also available in the Mystery Box. There are a total of eight weapons that can be bought off of the wall. In addition to many weapons featured, Nacht der Untoten includes the Ray Gun, the first in a series of Wonder Weapons.
Utilities
Nacht der Untoten only features two utilities - the Mystery Box and the Sniper Cabinet.
The Mystery Box can be found in the Help Room. At a cost of 950 points, the player can spin the box to get a random weapon. The player could get anything from a wall weapon, to a submachine gun, to a shotgun, to a Ray Gun. If the player doesn't take the weapon in time, it will disappear after which the box's lid will close, allowing it to be used again (for a cost 950 points per use). Players often intentionally let some weapons disappear while looking for a more useful (or suitable) weapon.
The Sniper Cabinet can be found upstairs, in the area of the Help Room. It costs 1500 (World at War and Black Ops), 2000 (iOS) or 5000 (Black Ops III) points, and when used, will give the player a scoped Kar98k (World at War and Black Ops), an M2 flamethrower (iOS) or a Locus (Black Ops III). Unlike the Mystery Box, the player will automatically take the weapon, so it is advised to have the player's least wanted weapon out when they choose to use it.
Power-Ups
- Main article: Power-Ups (Zombies)
Nacht der Untoten also debuted Power-Ups - drops from killed zombies that aid players when picked up. There are four power-ups that debuted in Nacht der Untoten. They are Max Ammo, Double Points, Insta-Kill, and the Nuke. Max Ammo replenishes all of the players' reserve ammunition; Double Points gives twice the points given (i.e., 10 points for barrier without, 20 for barriers with); Insta-Kill allows players to kill zombies with one bullet or knife; the Nuke kills all zombies on the map, and awards 400 points to all players, except on the World at War version of the map. On Call of Duty: World at War, Double Points and Insta-Kill will display a 30 second timer on the HUD telling the player how long they have until the effects of the Power-Up end and the Nuke does not give any points.
In addition to these four power-ups, Call of Duty: Black Ops also features the Carpenter power-up, which rebuilds all of the barriers on the map and awards players with 200 points. Unlike World at War, no timer is displayed for Double Points and Insta-Kill.
In addition to these five power ups, Call of Duty: Black Ops III also features the Death Machine power-up, which grants the player who picked it up a 30-second minigun with infinite ammo.
Rooms
Nacht der Untoten has only three rooms: the starting room, the Help room and the upper floor which is divided into two rooms but still one room. The cost to remove the rubble from the entrances and gain access to these rooms is 1000 points per room.
Starting Room
The Starting Room has five windows where the zombies can breach through and that are initially boarded up. The zombies will approach the "entrances" and start breaking down the barriers, requiring the player to repair them. It is the largest and the most open room on the map. From this room, the player can either go through a door right of where the player spawns, with the word "Help" written on it (the letter P is unfinished so it reads "Hell"), or clear the sofa barricade on the stairs to go upstairs. There are two "off-wall weapons" in this room.
Weapons Available:
- Kar98k - 200 points (World at War and Black Ops)
- M1A1 Carbine - 600 points (World at War and Black Ops)
- J358 - 500 points (Mobile only)
- RUS-74U - 500 points (Mobile only)
Perk-a-Colas Available:
- Mule Kick - 4000 points (Black Ops and Black Ops III only)
- Juggernog - 2500 points (Mobile only)
Help Room
The Help Room has two windows and a wall that leads into a dead-end cave that can be barricaded. It is slightly smaller than the Starting Room, and has a radio which plays music when knifed or shot. The Mystery Box is located here along with two other weapons. The only path leading away from this room (aside from the "Help" door) is the debris blocking the path to the upstairs room.
Weapons Available:
- Double-Barreled Shotgun - 1200 points (World at War and Black Ops)
- Thompson - 1200 points (World at War and Black Ops)
- HG 40 - 750 points (Mobile only)
- BY15 - 750 points (Mobile only)
- Random Mystery Box weapon - 950 points per use
Upstairs Room
The Upstairs Room has four windows and a slight elevation advantage. It is the same size as the Help room, but includes more rubble and debris surrounding the located area, so it is harder to maneuver around this room. This room includes four weapons and the Sniper Cabinet.
Weapons Available:
- Stielhandgranates (4) - 250 points (World at War and Black Ops)
- Sawed-Off Double-Barreled Shotgun w/ Grip - 1200 points (World at War and Black Ops)
- M1897 Trench Gun - 1500 points (World at War and Black Ops)
- BAR - 1800 points (World at War and Black Ops)
- Sticky Grenade - 2000 points (Mobile only)
- MSMC - 750 points (Mobile only)
- AK-47 - 1300 points (Mobile only)
- HS0405 - 1000 points (Mobile only)
- AK117 - 1500 points (Mobile only)
Sniper Cabinet Weapons:
- Scoped Kar98k - 1500 points (World at War and Black Ops)
- M2 Flamethrower (iOS version only) - 2000 points
- Locus (Black Ops III Version) - 5000 points
Weapons
Starting Weapons (World At War / Black Ops) |
---|
M1911
Knife
2 Stielhandgranates |
Starting Weapons (Black Ops III) |
---|
1911
RK5 (if A Better Tomorrow has been completed)
Knife Fragmentation Grenades |
Off-Wall Weapons (World At War / Black Ops) |
---|
Kar98k M1A1 Carbine
Double-Barreled Shotgun Thompson BAR M1897 Trench Gun
Sawed-Off Double-Barreled Shotgun w/ Grip
Stielhandgranate |
Off-Wall Weapons (Black Ops III) |
---|
RK5 - 500 points
Sheiva - 500 points (also available in Mystery Box)
Pharo - 700 points
KRM-262 - 750 points (also available in Mystery Box)
Kuda - 1250 points (also available in Mystery Box)
KN-44 - 1400 points (also available in Mystery Box)
Argus - 1100 points
Locus - 5000 points (Sniper Cabinet, also available in Mystery Box) Fragmentation Grenades - 250 points |
iOS-only Weapons |
---|
M2 Flamethrower (Off-Wall) PPSh-41 (Mystery Box) Type 100 (Mystery Box) Bouncing Betties (Mystery Box) |
Mystery Box Weapons
Call of Duty: World at War |
---|
.357 Magnum Thompson MP40 M1897 Trench Gun
Double-Barreled Shotgun (with or without Sawed-Off & Grip) Kar98k Scoped Kar98k Springfield
M1 Garand with or without M7 grenade launcher Gewehr 43 M1A1 Carbine STG-44 PTRS-41 BAR Deployable FG42 Deployable Browning M1919 Deployable MG42
M2 Flamethrower
Panzerschreck
Ray Gun
Molotov Cocktail |
Call of Duty: Black Ops |
---|
CZ75 (with or without Dual Wield) Python Spectre FN FAL G11 with Low Power Scope FAMAS AUG with Swarovski Scope
Commando Galil HS-10 SPAS-12 Dragunov L96A1 RPK HK21 Ballistic Knife Crossbow China Lake M72 LAW
Ray Gun
Thundergun
Monkey Bomb |
Call of Duty: Black Ops III |
---|
VMP
Weevil
Pharo
Man-O-War
HVK-30
Sheiva
ICR-1
205 Brecci
Haymaker 12
Dingo
BRM
48 Dredge
Gorgon
RPK
Locus
Drakon
SVG-100
XM-53
KN-44
Vesper
Bootlegger
Kuda
AK-74u w/ Reflex Sight & Laser Sight
M8A7
L-CAR 9
MX Garand w/ Reflex Sight
MP40
StG-44
KRM-262
Ray Gun
Ray Gun Mark II
Thundergun Annihilator
Monkey Bomb |
Perk-a-Cola Machines
Perk-a-Cola Machines |
---|
Mule Kick - 4000 points (via update, Black Ops and Black Ops III only)
Der Wunderfizz - 1500 points (Black Ops III only)
Juggernog (via Der Wunderfizz, Black Ops III only)
Quick Revive (via Der Wunderfizz, Black Ops III only)
Speed Cola (via Der Wunderfizz, Black Ops III only)
Double Tap II Root Beer (via Der Wunderfizz, Black Ops III only)
Stamin-Up (via Der Wunderfizz, Black Ops III only)
Deadshot Daiquiri (via Der Wunderfizz, Black Ops III only)
Widow's Wine (via Der Wunderfizz, Black Ops III only) |
Easter Eggs
There is no Main Quest in Nacht der Untoten, but the following are some minor easter eggs found among the versions of the map.
Music Radio
In the Help Room, right of the Mystery Box, there is a radio. When it is knifed or shot, it will play music. In World at War, it will play various songs such as the Black Cats soundtrack, the Red Army theme, the Königgrätzer Marsch or WTF. In Black Ops, it will play songs mostly from the Dead Ops Arcade soundtrack. In Black Ops III, it will play a variety of songs used throughout the Zombies mode. The radio will award the Radio Silence? achievement if knifed in Call of Duty: Zombies.
Undone
- Main article: Undone
The musical Easter egg Undone by Kevin Sherwood can be activated if the player shoots Explosive Barrels around the map. This can only be activated in the Black Ops or Black Ops III version.
In Black Ops, there are three specific explosive barrels that are the only ones that need to be shot to activate the Easter egg. All three are visible from barriers in the starting room.
In Black Ops III, all the explosive barrels must be shot and detonated. There are 28 explosive barrels, visible from the barriers in the starting room, the barriers in the upstairs room, the barrier in the help room, and the open areas that look to the outside.
Doctor Monty Radio
Within the Black Ops III version, a radio recorded by Doctor Monty has been activated, addressing the playable Ultimis crew. It can be activated by holding square on PlayStation, X on Xbox, or F on PC.[1]
Transcript:
Doctor Monty: "Nacht der Untoten... that translates to "night of the dead". I learned that tonight, huh, me trying to scrub up on my German, you see. Anyway, it happened in an old concrete building on an airfield somewhere, I don't know where. I remember it being really small, simple by today's standards. I think there was a bit of fog. Not a lot of it, certainly not coming into the building itself. You know what I just realized? You weren't even there. At least not at first. It was some other, random, unfortunate soldiers that had the misfortune to live through that horrible night, or Nacht as it was known. There, I speak German now."
Samantha Dolls - Samantha's Lullaby
In the Black Ops III version of the map, there is a musical easter egg added that will play Samantha's Lullaby and spawn a max ammo.
Step 1: Interact with the four buttons
There are four buttons on the map that must be interacted with to start the easter egg. They are located in the following locations:
- Under the shelf at the bottom of the steps in the Mystery Box room
- On the ceiling above the spiral stairwell going up from the spawn room
- Up on the wall to the left of the Mule Kick machine
- On the wall across from the Argus wall-buy upstairs
After activating all four buttons, a thunderous sound will be heard.
Step 2: Interact with the starter Samantha doll
Once the thunderous sound is heard, there will be a Samantha doll in front of the RK5 wall buy on the ground. Interact with it to start the search for Samantha dolls around the map, indicated by music box music.
Step 3: Shoot the Samantha dolls
Follow the music playing to locate a spinning Samantha doll on the map and shoot it so it disappears. You must do this until the last doll summons the thunderous sound indicating completion. The possible locations of the Samantha doll are:
- In the hole in the roof to the left of the Wunderfizz
- On a fence post in the farthest window in Spawn
- On the pond in the left window barrier in Spawn
- On the end of the tanks barrel in the window next to Mule Kick
- On the top floor on top of a power line post
- On top of a truck in the farthest right Spawn room window
- Next to a power generator on the top floor looking through a window In the hole in the ceiling on the bottom floor
Step 4: Interact with the starter Samantha doll again
Returning back to the original Samantha doll, it will now be on the ground propped up and spinning. Interact with it to see it be lifted by a skeleton hand and disappear into the ground, followed by a Max Ammo spawning, and Samantha's Lullaby starting to play.
Call of Duty: Black Ops
A remastered variant of Nacht der Untoten is available on Call of Duty: Black Ops if the player has purchased the Rezurrection map pack or the Hardened/Prestige Edition of the game. The map remains largely unchanged. Cold War-era weapons are now available in the Mystery Box instead of the World War II weapons, as well as the Monkey Bombs and Thundergun. The Perk-a-Cola Mule Kick is available in the starting room, and the characters are now Tank Dempsey, Nikolai Belinski, Takeo Masaki and Edward Richtofen instead of the unidentified Marines. The radio in the "Help Room" also now plays different music, mostly from the Dead Ops Arcade soundtrack.
Call of Duty: Black Ops II
The building from Nacht der Untoten makes a cameo appearance in the Call of Duty: Black Ops II Zombies map Green Run on TranZit, as "The Prototype". The structure can be found within the cornfield between the Farm and Power Station, and Denizens do not spawn inside or around the bunker. There are two entrances to the building, one is the window to the left of where the Kar98k used to be bought and the other is to the right of the Kar98k. The Help Room is blocked by debris and the stairs have collapsed, making it only possible to stay in the starting room. In addition, barriers cannot be rebuilt, so zombies are able to spawn near the windows and climb over them.
Parts
Two parts for Buildables spawn can spawn in "The Prototype".
- The Handbrake for the Thrustodyne Aeronautics Model 23; can spawn:
- Near the lamp.
- In one of the cabinets.
- On the stairway, on the right behind the desk.
- The Radio for the NAV table (if it doesn't spawn in the Diner)
Call of Duty: Black Ops III
Nacht der Untoten makes another appearance alongside other past Zombies maps in the Call of Duty: Black Ops III Zombies map Revelations, serving as the hub world. Several parts of previous maps are seen floating in space due to the devastation caused by the Shadow Man in the intro cinematic. The player can enter Nacht Der Untoten by overriding the Corruption Engines found in the spawn area, Der Eisendrache, Mob of the Dead and Verrückt. Nacht Der Untoten is also used to trap the Apothicon with a tesla ray from the upstairs balcony. Once each corruption engine is activated, the player must hold the Use button on the control panel when the Apothicon flies by to trap it in place. The Pack-A-Punch can be accessed from Nacht by entering the Apothicon at any time for the remainder of the game. With all corruption engines powered and the Apothicon trapped, Nacht can be used as a short cut to any location on the map. Juggernog, the workbench for the Dragon Shield, the music radio easter egg (activated by holding the Use button on all 4 buttons hidden in the bunker), and the weapon trading bench (activated by using the Chalk in Der Eisendrache to fix all of the chalk writing on each map) are all available.
A remastered variant of Nacht der Untoten is available on Call of Duty: Black Ops III if the player has purchased the Zombies Chronicles map pack. The map has been designed to look very high quality while still maintaining the look and feel of the original. Differences include new better Zombies artificial intelligence, and futuristic Black Ops III-era weapons are now available in the Mystery Box and the walls instead of the World War II weapons (although some do return in the box), as well as the Monkey Bombs and Thundergun, as with the Black Ops version. Mule Kick is available from the same spot it was available from in the Black Ops version. The Der Wunderfizz is also available upstairs, allowing players to obtain multiple Perk-a-Colas on Nacht der Untoten through the means of points. Finally, the characters are once again the Ultimis versions of "Tank" Dempsey, Nikolai Belinski, Takeo Masaki and Edward Richtofen instead of the unidentified Marines.
Call of Duty: Mobile
Nacht Der Untoten was a map in the pre-alpha stage of the game, and was re-added in the Season 3 - Disavowed Update for the Zombies game mode. It features a better graphical appearance than the pre-alpha model, and new item fragments as prizes, including Nikolai Belinski as an obtainable character. The map has less guns (compared to Shi No Numa), 4 available Perk-a-Colas (All spawn randomly, except for Juggernog) and now includes the Pack-a-Punch Machine. The map only has Survival mode without a final boss unlike Shi No Numa.
Gallery
Call of Duty: World at War
Downstair Floor-plan.
Upstairs Floor-plan.
View of ground floor from Help Room door.
Upstairs view.
Map overview.
The unfinished Help on the door to the Help Room.
The writing on the wall in the Start Room.
The writing on the wall in the Help Room.
A Zombie attacking the player in Nacht der Untoten.
Nazi Zombies sign shown on the loading screen.
Marines from the Nacht Der Untoten trailer.
Call of Duty: Zombies
The Mystery Box in Call of Duty: Zombies.
The Help door in Call of Duty: Zombies.
The Sniper cabinet.
Call of Duty: Black Ops
Nacht der Untoten in Black Ops.
As seen in Black Ops Zombies.
Call of Duty: Black Ops II
The outside of Nacht Der Untoten in Green Run.
The inside of Nacht Der Untoten in Green Run.
Another shot of Nacht Der Untoten.
Call of Duty: Black Ops III
Treyarch's official tweet on Nacht der Untoten's background.
Call of Duty Zombies sign shown on the solo loading screen.
The unfinished Help on the door to the Help Room.
The writing on the wall in the Start Room.
The writing on the wall in the Help Room.
Call of Duty: Mobile
Call of Duty: Zombies (comic)
Call of Duty: Black Ops Cold War
Videos
Call of Duty: World at War
Call of Duty World at War - Nacht der Untoten
Nacht der Untoten Trailer
Call of Duty World At War Nacht Der Untoten - Loading Screen
Nacht der Untoten Loading Screen.
Nacht Der Untoten Rounds 1-100 Full Gameplay - World at War Zombies
Gameplay (rounds 1-101).
Call of Duty: Black Ops
Nacht der Untoten Musical Easter Egg
Activating the musical Easter egg Undone.
Black Ops Zombies Nacht der Untoten - Solo Round 40+ Strategy
Gameplay in the starting room.
Call of Duty: Black Ops II
Black Ops 2 Getting to Nacht Der Untoten on Tranzit (Zombies Easter Egg)
Tutorial on how to get to Nacht der Untoten in Green Run.
Trivia
General
- On Treyarch's official site, the Mysterious Radio Transmissions Intelligence says "Ever since the second outbreak at Nacht der Untoten...".
- "Ascend From Darkness", one of the messages written on the wall, is also one of Viktor Reznov's steps to escape from the Vorkuta prison.
- Coincidentally, step two of the Origins' quest is also referred to as "Ascend From Darkness".
- A similar building to the one seen in Nacht Der Untoten can be found in the World at War Multiplayer map: 'Airfield and the Campaign level: 'Hard Landing', however these are both found in Japan.
Call of Duty: World at War
- The song heard during the 'Game Over' sequence is "Lullaby for a Dead Man".
- The Thompson is incorrectly listed as 1500 points on the wall. However, it still only costs 1200 points. This was fixed in the Call of Duty: Black Ops edition of the map.
- This was not fixed in Call of Duty: Zombies.
- The trucks outside the bunker can be destroyed.
Call of Duty: Black Ops
- The menu image of Nacht der Untoten, along with the other three Call of Duty: World at War maps, is used in the loading screen for Kino der Toten on Call of Duty: Black Ops in the style of a comic strip.
- Teaser art for Rezurrection shows a Russian firing dual-wield Makarovs, which is not possible in-game.
Call of Duty: Zombies
- The players can hear their characters speak by getting three ("I'm gonna bust some heads!"), five ("Back in the dirt!") or seven ("Kick ass!") headshots in a row.
- The wall-buy for the sawed-off Double-Barreled Shotgun says just "Sawed-Off".
Call of Duty: Black Ops II
- On the map Green Run, when inside the main building, faint whispering can be heard.
Call of Duty: Black Ops III
- The title in the intro cutscene is changed from "Nazi Zombies" to "Call of Duty Zombies".
- The possible reason is because of Germany's censorship of the word Nazi.
- A new radio which features Dr. Monty is featured on the map, where Monty references a lot of gameplay changes and gives them storyline reasoning, such as the Ultimis characters appearing in the Black Ops and Black Ops III versions of the maps, where in the World at War version they were simply "not there, at least not at first", hinting at how there are multiple timelines of different things occurring there.
References
- ↑ https://www.youtube.com/watch?v=XVwJd9bw9b8
v• d •e | |
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Games | Main: Call of Duty: World at War · Call of Duty: Black Ops · Call of Duty: Black Ops II · Call of Duty: Black Ops III · Call of Duty: Black Ops 4 · Call of Duty: Black Ops Cold War · Call of Duty: Vanguard |
Maps | World at War: Nacht der Untoten · Verrückt · Shi No Numa · Der Riese |
Playable Characters | World at War: |
Non-Playable Characters | Demonic Announcer · Ludvig Maxis · Sophia · Peter McCain · H. Porter · Fluffy · Gersh · Yuri Zavoyski/Pentagon Thief · Harvey Yena · Pablo Marinus · Gary · Brock · Schuster · Groph · Bus Driver · George Barkley · Stanley Ferguson · Arthur · Shadowman · Wolf King · Lehmkuhl · Monty · Alistair Rhodes · Oracle · High Priest · Remus · Tiberius · Catherine · Perseus · Mackenzie Carver · Elizabeth Grey · Oskar Strauss · Raptor One · Orlov · Pavel Lazarev · Kazimir Zykov · Pyotr · Aleksandra Valentina · William Peck · Sergei Ravenov · Medvedev · Ulrich Vogel · Lukas Kurtz · Gorev · Lev Kravchenko · Notso Fluffy · Hugo Jager · The Forsaken · Gabriel Krafft · Wolfram Von List · Kortifex · Sparagmos · Norticus · Inviktor · Saraxis · Bellekar |
Factions | Main Groups: USMC · Red Army · Imperial Japanese Army · Wehrmacht · Group 935 · Ascension Group · CIA · CDC · The Flesh · Alcatraz Guards · Alcatraz Prisoners · Broken Arrow · Division 9 · The Order · Requiem · Omega Group · BND · Projekt Endstation · Die Wahrheit |
Quests/Easter Eggs | Normal: Fly Trap · Casimir Mechanism · Stand-in · Ensemble Cast · Time Travel Will Tell · Richtofen's Grand Scheme · Tower of Babble · High Maintenance · Pop Goes the Weasel/No One Escapes Alive · Mined Games · Little Lost Girl · Apocalypse Averted · My Brother's Keeper · Seeds of Doubt · Love and War · For The Good Of All · A Better Tomorrow · Abandon Ship · Venerated Warrior · Most Escape Alive · Cold War Remedy · Trial by Ordeal · Greek Tragedy · Electromagnetic Awakening Party · Salvation Lies Above · Seal the Deal · Maxis Potential · Ravenov Implications · Entrapment · Tin Man Heart · Pyrrhic Victory |
Quest Items | Vril Device · Focusing Stone · Vril Sphere · Navcard · Warden's Key · Gramophone · Summoning Key · Gateworm · Code Cylinder · Dragon Egg · Blood Vials · Sentinel Artifacts · Elemental Shard · Vril Vessel · Agarthan Device |
Wonder Weapons | Ray Gun · Wunderwaffe DG-2 · Thundergun · Winter's Howl · V-R11 · Scavenger · 31-79 JGb215 · Wave Gun · Sliquifier · Blundergat · Ray Gun Mark II · Paralyzer · Elemental Staffs (Ice · Fire · Wind · Lightning) · Apothicon Servant · Wrath of the Ancients · KT-4 · GKZ-45 Mk3 · Kraken · Death of Orion · Alistair's Folly · Savage Impaler · Hand of Gaia · Hand of Charon · Hand of Hemera · Hand of Ouranos · Tundra Gun · Decompressive Isotopic Estrangement Machine · Reactorniy Avtomat-Izluchatel Kuhlklay-84 · Conversion-Ready Binary Repeater-Standard · Chrysalax |
Buildables | "Five": Electro-Shock Defenses |
Enemies | Normal: Zombie · Hellhound · Crawler Zombie · Pentagon Thief · Space Monkey · George A. Romero · Zombie Monkey · Napalm Zombie · Shrieker Zombie · Astronaut Zombie · Avogadro · Denizen · Jumping Jack · Brutus · Ghost · Edward Richtofen · Crusader Zombie · Templar Zombie · Panzer Soldat · Margwa · Parasite · Keeper · Insanity Elemental · Shadowman · Skeleton · Thrasher · Spiders · Giant Spider · Giant Thrasher · Valkyrie Drone · Russian Mangler Soldier · Electrified Zombie · Dragon · R.A.P.S. · Modified Manticore Mech (Nikolai Belinski) · Apothicon · Furies · Catalyst · Stoker · Tiger · Marauder · Destroyer · Fury · Wrath · Blightfather · Nosferatus · Werewolf · Crimson Nosferatu · Shadow Werewolf · Spartoi · Gegenees · Corrupted Pegasus · Zombie Warlord · Jolting Jack · Nova 6 Bomber · Lightning Hound · A.D.A.M · Megaton · Plaguehound · Heavy Zombie · Mimic · Armored Zombie · Orda · Tempest · Krasny Soldat · Disciple · Tormentor · Aleksandra Valentina · Abomination · The Forsaken · Sturmkrieger · Boom Schreier |
Utilities | Mystery Box · Sniper Cabinet · Power Switch · Electro-Shock Defenses · Flogger · Zipline · MTD · Mainframe · Pack-a-Punch Machine · Elevator · Turret · Fire Pit · Lunar Lander · Flinger · Ice Slide · Water Slide · Mine Cart · Geyser · Reservoir Trap · Gravity Lift · Bus · Weapon Locker · Bank · NAV Table · Gondola · Fan Trap · Acid Trap · Tower Trap · Voltmeter · Number Pad · Booze · Candy · Mark IV Tank · 115 Generators · Rituals of the Ancients · Shovel · Golden Helmet · GobbleGum · Liquid Divinium · Tram · Chain Trap · Death Ray · Wundersphere · Gate Trap · Fan Trap · Propeller Trap · Sewer Pipe · Trials of the Ancients · Gigant Finger Trap · Gigant Eye Beam Trap · Flinger Trap · Trials · Bridge · Groph Pod · Elixirs · Exfil · Crafting Table · Ammo Cache · Aether Reactor · Rampage Inducer · Altar of Covenants |
Perk-a-Cola | Classic: Quick Revive · Double Tap Root Beer · Speed Cola · Juggernog · Stamin-Up · PhD Flopper · Deadshot Daiquiri · Mule Kick · Tombstone Soda · Who's Who · Electric Cherry · Vulture Aid · Der Wunderfizz · Widow's Wine · Elemental Pop · Death Perception · PhD Slider |
Power-Ups | Normal: Carpenter · Max Ammo · Insta-Kill · Nuke · Double Points · Death Machine · Fire Sale · Bonfire Sale · Random Perk · Lightning Bolt · Bonus Points · Zombie Flesh · Cure · Zombie Blood · Blood Money · Empty Perk Bottle · Tram Fuse · Seed · Odin Drop · Full Power · Max Armor |
Miscellaneous | Agartha · Afterlife · Air Lock · Centrifuge · Cerberus · Character Dolls · Civil Protector · Dark Aether · DEFCON · Dragon · Dragon Wings · Egg Bowl · Element 115 · Excavator · FlaK 88 · Fumigator · Giant Robot · Hacker · Harvest Pod · Kronorium · Margwa Head · Mark of the Beast · Mask · Maxis Diary · M.P.D. · Mud-Pit Maze · Multiverse · Panzersoldat Claw Helmet · Persistent Upgrades · P.E.S. · Points · Punji Stakes · Redins Rally · Rituals · Shadows of Evil The Ride · Teddy Bear · Upgraded weapons · Weapon Kits · Valkyrie Drone Hat |
Quotes | Verrückt · Shi No Numa · Der Riese · Kino der Toten · "Five" · Ascension · Call of the Dead · Shangri-La · Moon · TranZit · Nuketown Zombies · Die Rise · Mob of the Dead · Buried · Origins · Shadows of Evil · The Giant · Der Eisendrache · Zetsubou No Shima · Gorod Krovi · Revelations · IX · Blood of the Dead · Classified · Dead of the Night · Alpha Omega |
Musical Easter Eggs and Soundtracks | "Damned" (Re · 100ae · 3 · Echoes of the) · "WTF" · "Undone" · "Lullaby for a Dead Man" · "The One" · "Beauty of Annihilation" (The Giant Remix) · "115" · "Won't Back Down" · "Abracadavre" · "Abra Macabre" · "A Slight Chance of Zombies" · "Clockwork Squared" · "Raining Teddy Bears" · "Zombies Don't Surf" · "A Cold Wind Blows" · "Not Ready to Die" · "Paraphony" · "Samantha's Lullaby" (Magic Mix) · "Pareidolia" (8-bit) · "Coming Home" (8-bit) · "Nightmare" · "Voice In Your Head" · "Carry On" · "Imma Try It Out" · "Carrion" · "Lovesong for a Deadman" · "We All Fall Down" · "Rusty Cage" · "Where Are We Going" · "Always Running" · "Archangel" · "Shepherd of Fire" · "Aether" · "Snakeskin Boots" (Instrumental) · "Cold Hard Cash" · "Dead Again" (Theatrical) · "Requiem" · "Dead Flowers" · "Dead Ended" · "Ace of Spades" · "Samantha's Sorrow" · "The Gift" · "Remember Forever" · "Mad Hatter" · "Drowning" · "Shockwave" · "Mystery" · "Stormbound" · "I Am The Well" · "A Light from the Shore" · "Alone" · "Lost" · "Amerika Infiltration" · "Brave" · "Amoeba" · Samantha's Ballad |
Areas within Maps | Dead Ops Arcade Locations: Island · Courtyard · Prison · Cave · Marketplace · Urban · Street · Facility · Forest · Tropical Forest · The Armory · The Bonus Room |
Gametypes | Survival · Grief · Turned · TranZit · Rush · Gauntlet · Onslaught · Jingle Hells · Cranked · Outbreak · Containment |
The Room of Fate (Dead Ops Arcade) | The Fate of Firepower · The Fate of Furious Feet · The Fate of Fortitude · The Fate of Friendship |
Central Intelligence Agency Data System | Servers: Dreamland · DerRiese Server |
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Included | Airfield · Asylum · Castle · Cliffside · Courtyard · Dome · Downfall · Hangar · Makin · Outskirts · Roundhouse · Seelow · Upheaval · Nacht der Untoten (ZM) |
Map Pack 1 | Knee Deep · Nightfire · Station · Verrückt (ZM) |
Map Pack 2 | Banzai · Corrosion · Sub Pens · Shi No Numa (ZM) |
Map Pack 3 | Battery · Breach · Revolution · Der Riese (ZM) |
Scrapped | Atoll · Beachhead · Broadside · Carrier · Cassino · Cavern · Docks · Dog Test · Lagoon · Struggle · Subway · Trenches · Wetlands · Kino der Toten (ZM; Map Pack 4) · Call of the Dead (ZM; Map Pack 4) · Moon (ZM; Map Pack 4) |
Free | Makin Day |
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Included | Array · Crisis · Cracked · Firing Range · Grid · Hanoi · Havana · Jungle · Launch · Nuketown · Radiation · Summit · Villa · WMD · Kino der Toten (ZM) · "Five" (ZM) · Dead Ops Arcade (ZM) |
First Strike | Berlin Wall · Discovery · Kowloon · Stadium · Ascension (ZM) |
Escalation | Convoy · Hotel · Stockpile · Zoo · Call of the Dead (ZM) |
Annihilation | Hangar 18 · Drive-In · Silo · Hazard · Shangri-La (ZM) |
Rezurrection | Nacht der Untoten (ZM) · Verrückt (ZM) · Shi No Numa (ZM) · Der Riese (ZM) · Moon (ZM) |
Canceled | Airbase · Havana · Jungle · Landing · Munich · Port · Rooftops · Sandstorm · Sea Lab · Shipyard · Snow Mine · Temple of Doom (ZM) · Underwater · Uranium · War Museum · Paris (ZM) |
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Included | Aquarium · Breach · Combine · Evac · Exodus · Fringe · Havoc · Hunted · Infection · Metro · Redwood · Stronghold · Shadows of Evil (ZM) · Dead Ops Arcade 2: Cyber's Avengening (ZM) · Alpha (FR) · Sidewinder (FR) · Infected (FR) · Blackout (FR) |
Bonus | Nuk3town · Redwood Snow · Fringe Nightfall · The Giant (ZM) |
Awakening | Gauntlet · Rise · Skyjacked · Splash · Der Eisendrache (ZM) |
Eclipse | Knockout · Rift · Spire · Verge · Zetsubou No Shima (ZM) |
Descent | Berserk · Cryogen · Empire · Rumble · Gorod Krovi (ZM) |
Salvation | Citadel · Micro · Outlaw · Rupture · Revelations (ZM) |
Zombies Chronicles | Nacht der Untoten (ZM) · Verrückt (ZM) · Shi No Numa (ZM) · Kino der Toten (ZM) · Ascension (ZM) · Shangri-La (ZM) · Moon (ZM) · Origins (ZM) |
Back in Black Maps | Firing Range · Jungle · Slums · Summit |
Additional Feature | Combat Immersion |
Black Ops 1 Zombie Maps Nacht Der Untoten
Source: https://callofduty.fandom.com/wiki/Nacht_der_Untoten